Friday, March 29

This is video production to the cloud


Video production

Thanks to a new integration between Adobe Camera to Cloud, powered by Frame.io, and Mo-Sys, it has been possible to introduce the world’s first cloud-based collaboration solution for content production on virtual sets.

In addition, the company has taken the opportunity to announce new Camera to Cloud integrations, which make it compatible with more cameras, as well as new versions of Premiere Pro and After Effects that make collaboration easier and faster.

“With Premiere Pro, Frame.io, and Camera to Cloud, we’re connecting the entire video creation process, from frame capture to final delivery, enabling users to collaborate in new ways, from anywhere,” adds Scott. Belsky, chief product officer and EVP of Creative Cloud.

Virtual production to the cloud

The complexity of virtual production adds time and cost to the production process. Mo-Sys NearTime Cloud Rendering in Unreal Engine allows clients to take advantage of all the benefits of on-set visualization and high-quality VFX shots, without the costly limitations of real-time rendering.

Mo-Sys seamlessly blends in-camera footage with virtual content, generates a highly accurate 4K composite, and transfers it into a neatly organized Frame.io project, resulting in near-instant access to content from anywhere. visual effects so you can edit and review from anywhere in the world.

Camera to Cloud

Now with Camera to Cloud, entire teams can start working on projects together sooner, whether it’s movies, TV shows, commercials, corporate videos, live events or social media content, giving them more time to be creative.

Adobe is leading the transition from production to
video to cloud

New integrations with the Atomos Zato Connect device, Teradek Serv Micro transmitter, and Teradek Prism Flex encoder/decoder extend the use of the app to more cameras and production devices than ever before.

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Premiere Pro and After Effects

What’s new in Premiere Pro include:

  • Best tools for creating titles with quick access to editing elements and layers, new fill options to add textures and graphics within the text, and new export options to share the text with the rest of the team.
  • A better audio attenuation automatically adjusts the fade of the sound when there is dialogue, making it easy to have dialogue over the music.
  • The unsharp mask filters Y GPU accelerated posterization times they save time by offloading work from the CPU to the graphics card.

For its part, those of After Effects are the following:

  • New keyframe color labels They allow you to quickly find the important parts of an animation based on its color.
  • Selectable track matte layers (currently in beta) allows you to choose any track matte layer to simplify compositing.
  • The fast exports with native H.264 encoding (currently in beta) use acceleration by hardware to render H.264 files directly from After Effects.

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